/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

package br.ufrj.dcc.comp2.projeto.vistas;

import javax.swing.JFrame;
import javax.swing.JPanel;

import br.ufrj.dcc.comp2.projeto.controles.MarteAtaca;

/**
 * Janela do jogo.
 * @author Bruno(Magoo), Eluan(Acre), Diego(Silvio), Davi.
 *
 */
public class JanelaJogo extends JFrame {

	private static final long serialVersionUID = 1L;
	
	private JPanel panel;
	
	public JanelaJogo(MarteAtaca ma){
		this.setTitle("Marte-Ataca - A Space Invaders based game.");
		this.setSize((int)ma.getTamanhoTela().getX(), (int)ma.getTamanhoTela().getY());
		this.setResizable(false);
		this.setDefaultCloseOperation(EXIT_ON_CLOSE);
		
		this.setJMenuBar(new MenuJogo(ma));
	}
	
	/**
	 * Altera o JPanel da janela para panel.
	 * @param panel
	 */
	public void setPanel(JPanel panel){
		if(panel == this.panel){
			return;
		}
		
		if(this.panel != null){
			this.remove(this.panel);
		}
		
		this.panel = panel;
		this.add(this.panel);
	}
}
